Pixel Mafia KONSTRUCT

Build the next game.

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This is a six-month game art program for artists ready to train with production standards, studio critique, and real portfolio direction.

Learn the craft behind game art.

Konstruct is built for students, beginners, and emerging artists who want a clearer path into 3D game art.

The program focuses on the fundamentals of asset creation, texturing, real-time presentation, and portfolio development.

You will learn the tools, the process, and the discipline behind building work for games.

Over six months, students move through a structured game art workflow.

3D Asset Creation

Model, sculpt, and build game-ready objects with strong form and structure.

Texturing & Materials

Create surfaces, details, and material finishes using modern texturing workflows.

Real-Time Presentation

Prepare and present your work inside real-time environments.

Portfolio Development

Refine selected projects into pieces that show your growth and direction.

Pixel Mafia studio wall

Guided by production experience.

Konstruct is shaped with Pixel Mafia's experience in game art production.

Students are introduced to the standards, tools, and creative process used in professional environments, while learning at a pace built for growth.

Pixel Mafia KONSTRUCT

A focused place to begin.

Konstruct is for artists who want structure, guidance, and time to build properly.

The cohort is kept small so students can receive better support, feedback, and direction throughout the program.