3D Asset Creation
Model, sculpt, and build game-ready objects with strong form and structure.
This is a six-month game art program for artists ready to train with production standards, studio critique, and real portfolio direction.
Konstruct is built for students, beginners, and emerging artists who want a clearer path into 3D game art.
The program focuses on the fundamentals of asset creation, texturing, real-time presentation, and portfolio development.
You will learn the tools, the process, and the discipline behind building work for games.
Model, sculpt, and build game-ready objects with strong form and structure.
Create surfaces, details, and material finishes using modern texturing workflows.
Prepare and present your work inside real-time environments.
Refine selected projects into pieces that show your growth and direction.
Konstruct is shaped with Pixel Mafia's experience in game art production.
Students are introduced to the standards, tools, and creative process used in professional environments, while learning at a pace built for growth.
Konstruct is for artists who want structure, guidance, and time to build properly.
The cohort is kept small so students can receive better support, feedback, and direction throughout the program.